Final Thesis Degree 

Resolution of production processes:

 The figure of the Technical Artist as a differentiating variable in the development of a video game

Abstract

The objective of this research work is to study the figure of the Technical Artist from the framework of the production and development of video games, in order to have a clear definition of the role and understand what its influence is on the development of a video game. Investigate, contrast and validate processes of this role to include them in the administration and management of projects, which can incorporate these methodologies in the workflow of the company, structuring a system and streamlining processes that result in an improvement in development and final product.

© by AARON RUGAMA GARCÍA.